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Old Mar 01, 2008, 09:47 PM // 21:47   #81
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Who cares I still play!
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Old Mar 01, 2008, 10:59 PM // 22:59   #82
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Quote:
Originally Posted by Darkobra
Prophecies was good. Then it was all downhill from there.
Ill agree. I still dislike factions. Nightfall is alright, Eye of the North is ...alright.
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Old Mar 01, 2008, 11:17 PM // 23:17   #83
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As of yet I would say they still have the boat in idle and the sharks in the pen but the skier is still on the docks.

When/if they decide to add another BMP/new skills then we will have a chance to see if they have chummed the waters.
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Old Mar 02, 2008, 12:28 AM // 00:28   #84
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I hardly see it as an "if" question. Of course it has.

Though some disagree on When.
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Old Mar 02, 2008, 02:18 AM // 02:18   #85
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Once the GWWC were no more. Celestial Tourney almost captured the former glory... but never did.

A moment of silence in remembrance of the GWWC...
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Old Mar 02, 2008, 02:38 AM // 02:38   #86
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I logged into GW, got on my warrior looked at my quest list and logged off. I think its finally time I kick the bucket, heres to lurching until the first screenshots of GW2!
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Old Mar 02, 2008, 05:25 AM // 05:25   #87
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Quote:
Originally Posted by Eldin
Aside from heroes killing PuGs,
And nothing of value was lost.
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Old Mar 02, 2008, 05:33 AM // 05:33   #88
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Quote:
Originally Posted by Hyper Cutter
And nothing of value was lost.
I vote this as Quote of the Year.
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Old Mar 02, 2008, 05:44 AM // 05:44   #89
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I second that nomination
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Old Mar 02, 2008, 07:32 AM // 07:32   #90
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I third it!
lol +1
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Old Mar 02, 2008, 07:44 AM // 07:44   #91
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shark lept when they announced gw2, and we also learned the forth campaign was cancelled and we got an expansion instead, and it was the final one for gw1. i guess it was more like a death knell, our neverending game was given a sellbydate.
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Old Mar 02, 2008, 01:02 PM // 13:02   #92
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Quote:
Originally Posted by CHannum
If this is mediocre rubbish then I wish 95% of the games I've played over the past two-plus decades were more mediocre and more rubbish

I think most people are just too dense to move on after they've effectively seen and done it all. Their own refusal to admit they've gotten all they're going to get out of the game leads them to delude themselves into thinking that the game would still be great if not for X. It's not X, it's not even Y, you've just gotten all the entertainment that there is within the core game mechanics for you. At the point you're complaining about how bad a game you've put hundreds or thousands of hours into is/has become, you've lost perspective.

The bonuses from the titles are absolutely no different than levelling effects in other games. Ironically, even though I find the system fairly brilliant since they allow you to target what you want to improve, it misses the mark with two of the major camps of players out there. One camp can't figure out that these title related skills and bonuses are post 20 levelling and bash GW for it's "stupid" low level cap. The other camp wants the "glory days" where there really was a L20 cap and it was just your skill, only they can't realise that 3+ years after the game launched it would be as dead as three out of four of my grandparents. Without the power creep of the expansions and modifications to the core game rules the average player would have little incentive to play for more than a couple of months and the only people still around would be the PvP'ers and the same couple of thousand hard core players who thought GW peaked with pre-Factions Prophecies.

If you want to sell expansions, you've got to give players a reason to want to spend money. In the "perfectly balanced" game universe so many vocal board denizens imagine, there would have been no incentive to continually buy new expansions nor keep playing. If people think the player base and economy is bad now, imagine playing in a game world where the average player only invested a month or two into each edition because there was nothing to keep them interested.

I see no evidence that the series jumped the shark. That it's been a work in progress where the game developers continually played around with different game mechanics is obvious, and some work better than others, but the key point is that they work.
QFT

This is absolutely how I see it. Wake up players. If you have squeezed every last drop of juice out of the orange, toss the dessicated husk into the trash and find a new piece of fruit.
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Old Mar 02, 2008, 02:12 PM // 14:12   #93
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I'm having fun again, and that is all I care about.

Not having fun? play Ursanway with the other scrubs. Everyone loves easy mode PvE right?
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Old Skool '05
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Old Mar 02, 2008, 05:20 PM // 17:20   #94
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Quote:
Originally Posted by CHannum
If this is mediocre rubbish then I wish 95% of the games I've played over the past two-plus decades were more mediocre and more rubbish

I think most people are just too dense to move on after they've effectively seen and done it all. Their own refusal to admit they've gotten all they're going to get out of the game leads them to delude themselves into thinking that the game would still be great if not for X. It's not X, it's not even Y, you've just gotten all the entertainment that there is within the core game mechanics for you. At the point you're complaining about how bad a game you've put hundreds or thousands of hours into is/has become, you've lost perspective.

The bonuses from the titles are absolutely no different than levelling effects in other games. Ironically, even though I find the system fairly brilliant since they allow you to target what you want to improve, it misses the mark with two of the major camps of players out there. One camp can't figure out that these title related skills and bonuses are post 20 levelling and bash GW for it's "stupid" low level cap. The other camp wants the "glory days" where there really was a L20 cap and it was just your skill, only they can't realise that 3+ years after the game launched it would be as dead as three out of four of my grandparents. Without the power creep of the expansions and modifications to the core game rules the average player would have little incentive to play for more than a couple of months and the only people still around would be the PvP'ers and the same couple of thousand hard core players who thought GW peaked with pre-Factions Prophecies.

If you want to sell expansions, you've got to give players a reason to want to spend money. In the "perfectly balanced" game universe so many vocal board denizens imagine, there would have been no incentive to continually buy new expansions nor keep playing. If people think the player base and economy is bad now, imagine playing in a game world where the average player only invested a month or two into each edition because there was nothing to keep them interested.

I see no evidence that the series jumped the shark. That it's been a work in progress where the game developers continually played around with different game mechanics is obvious, and some work better than others, but the key point is that they work.
Pretty much sums up how I feel. I have not done 'everything" in the game, nor will I ever do so. Yet i continue to log in and play. Not to max titles or get the uber leet skinned item or to get as much wealth as possible. I just play. The game is still fun for me and has definitely NOT jumped the shark.

These gloom and doom threads wear me out. Please, if you hate GW so much just stop already. Go play something else.
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Old Mar 02, 2008, 06:09 PM // 18:09   #95
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Since the Last update. Always since the last update.

People will come back to see 'waht's new' if another update is good enough. Without 'new stuff' updates, any game goes downhill.
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Old Mar 02, 2008, 08:12 PM // 20:12   #96
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I'll poach a Malice quote from a similar thread not long ago:

"People confuse nostalgia with quality"

And if it's taken 5 pages to point that out, as per usual you're all too busy listening to yourselves talk.

Last edited by SerenitySilverstar; Mar 02, 2008 at 10:48 PM // 22:48..
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Old Mar 02, 2008, 08:58 PM // 20:58   #97
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Quote:
Originally Posted by Cosm01
Went downhill when Nightfall was released
Its true, Nightfall had a good story and all but it was the campaign that introduced the first grind titles (meaning titles that affect gameplay). Then they added some in GW:EN and created a game destroying skill called Ursan Blessing linked to a title. GW has Jumped the Shark!
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Old Mar 02, 2008, 10:23 PM // 22:23   #98
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the second Factions came out GW jumped the shark, and im not saying GW post-factions is bad, but at the point where it was only propechies was the best EVER!!
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Old Mar 02, 2008, 10:24 PM // 22:24   #99
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I've had so many good times with the game, but it has jumped the shark, leapt the dolphin, pranced the mahi mahi, and hurdled over the whale.

For me atleast: about when Nightfall was released...

One of these days, I'm going to write a goodbye to GW thanks thingy...
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Old Mar 03, 2008, 02:17 AM // 02:17   #100
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Quote:
Originally Posted by StormDragonZ
So I ask you all: Has Guild Wars jumped the shark?
Nightfall release.
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